An exploratory project integrating JavaScript libraries and APIs for a functional trip planning site for Gothenburg, Sweden. Features a real-time weather app, an interactive map, and a supply list that uses local storage to help users prepare for their visit.
A web-based interactive quiz that interprets key ideas from Amanda Starling Gould's research in digital environmental media studies into an engaging experience. Encourages users to consider the environmental and psychological effects of their digital habits.
An educational website highlighting the diverse cultures, challenges, and resilience of mountain communities worldwide. Through interactive elements it serves as both a learning resource for educators and an advocacy tool to raise awareness about indigenous mountain populations.
This experimental website reimagines how digital environments can foster new relationships with time beyond extraction and commodification. Inspired by Jenny Odell's "Saving Time," the project features four interactive "portals," each offering a different digital temporal experience. Designed for students, educators, and those interested in alternative digital futures, it contributes to a culture of generating and deepening time rather than consuming it.